First problem: Animation is very slow in the app.
Facebook acknowledges this problem, but the solution they offer isn't good (follow the link and take a read). Apart from the fact that having a renderPlaceholderOnly variable in state is messy, it only works when you push to the Navigator, not when you pop.
Second problem: Animation is even slower when you run in 'Debug in Chrome'.
In fact, it runs so slowly that I thought I'd frozen the app. If you're patient enough you can see the animation starting, but I've never waited for it to complete. When I'm developing with this option, I just replace any push onto the Navigator with replace. It breaks some functionality (you can't go back by popping) but at least you can run your code and debug it.